
Bengt Tibert, BODIES OF WORK
There is a moment, when looking at certain images, in which the body feels too vast for the gaze that tries to contain it. It is not just matter, not just figure: it is an excess, a gesture that overflows the visible and dissolves into the frame that holds it. In BODIES OF WORK, Bengt Tibert transforms this excess into theater, into fracture, into a field of tension.
Presented as the next Solo Release curated by Fakewhale on Verse, BODIES OF WORK introduces a cycle of twelve works where spectacle, image, and language are set against each other, building an unstable ground in which the monumentality of the body, the fragility of the voice, and the otherness of landscape collide and overlap in a constant semantic drift.
Tibert, an artist and creative director focused on artificial intelligence applied to video, with a Master of Arts from the Academy of Fine Arts in Warsaw, is currently part of Daily.xyz (curated by Fellowship.xyz) and co-creator of AI OR DIE, the first sketch comedy entirely generated by AI. His practice inhabits a liminal space where generative technologies are not mere tools serving linear authorship, but autonomous environments that redefine the relationships between perception, irony, and spectacle.
BODIES OF WORK unfolds as a complex cycle of videos where hypertrophic, sculptural, almost archetypal bodies are placed in scenarios populated by animals, atmospheres, and shifting geographies that oscillate between the sublime and the surreal, destabilizing any claim to centrality. Even as the body projects an aura of power, it is systematically fractured by voices that splinter into dissonant monologues, where words no longer carry stable meaning but implode into fragile sound. In this friction between force and collapse, monumentality and transience, a perceptual short-circuit emerges in which irony becomes a structural element: a generative principle that turns spectacle into a contradictory field, where meaning amplifies only to dissolve, sliding into a neutral zone of perpetual instability.
Artificial intelligence plays a decisive role here. The project stems from a hybrid methodology combining Midjourney, Magnific, Krea, Gemini, Google VEO3, and OpenAI Sora, with synthetic voices processed through ElevenLabs and an original soundtrack composed by Tibert himself. In this framework, AI functions as a generative environment in its own right: a field where images and words are not organized by semantic hierarchy but collide in productive contradictions, liberating language from the obligation of linear meaning and letting it circulate in disjointed, excessive, continuously deferred forms.
It is precisely within this slippage that BODIES OF WORK finds its power: the monumental body rising as simulacrum, the landscape shifting into unstable scenography, the voice bending and breaking. All these elements converge into an aesthetic system that refuses closure and instead generates a proliferation of paradoxical meanings, never fully resolved. The work seeks to amplify the precariousness of perception, foregrounding a condition in which spectacle, irony, and tension become the primary devices of experience.
To delve deeper into these dynamics, we have envisioned a dialogue with the artist.
Fakewhale: BODIES OF WORK situates exaggerated bodies within landscapes that shift between the sublime and the surreal, accompanied by voices that move in unexpected directions. What impulses or intuitions first guided you toward bringing these elements together?
Bengt Tibert: I like when something looks powerful but feels uncertain. Elements that don’t fit. Overbuilt bodies, like bad architecture, misplaced emotion, strange talk – they feel more interesting and honest than correct ones. Humor only works for me in a very narrow space, where it stops being funny and starts feeling real.
Fakewhale: The series stages a tension between physical spectacle and spoken language. How do you think about this relationship, and what kind of space does it open for interpretation?
Sound is another layer that pulls the image apart. Without it, some pieces would just sit there, like static paintings. The voice or noise gives them a pulse, even when it’s off-beat. AI gets things wrong, and I like that. It reminds me of Dada – when logic falls apart and starts making sense again. The voice doesn’t explain – it disturbs.
Artificial intelligence is central to your process, not only as a tool but as a generative environment. How do you approach AI in relation to authorship, and what possibilities does it unlock for you?
I ome from advertising, where collaboration is the rule. You work with people who are better than you at very specific things. Using AI feels similar, but now the team is infinite and always awake. I can step into any department – sound, image, script – in the same hour.
The only real limit is time. I use AI across everything: ideas, visuals, sound, editing. It doesn’t replace the work – it expands the space where the work happens.
The art world understood this early. The film industry is only starting to push the bar now, making the tools sharper, faster. Every new system unlocks a thing that was not possible before.
Your videos evoke echoes of performance, media culture, and critical play, while also establishing a distinct visual and sonic vocabulary. Which artistic or cultural influences resonate most strongly within this project?
It’s hard to name one source. It could be a news clip, an Ed Ruscha print, or a Paul McCarthy video. Nature and animals are also a big part of it. I spend time in random forums, listening to people explain the world in their own way. I build from fragments of their thoughts.
I’m drawn to stupidity – it fascinates me. I think the mix of precision and absurdity sits at the core of what I do. The balance between something beautiful and something slightly off – that’s the tone I’m after.
BODIES OF WORK creates a field where irony, spectacle, and perceptual tension coexist. How do you see this exploration evolving in your practice moving forward?
Each project opens a side door. I follow what feels wrong – that’s usually the right direction. I keep the visuals tight and the emotion loose.
Release Details
BENGT TIBERT, BODIES OF WORK
12 unique 1/1 video works
English auction starting at 10 USD
LIVE October 15, 2025
6:00 PM CEST | 5:00 PM BST
Presented by Fakewhale
fakewhale
Founded in 2021, Fakewhale advocates the digital art market's evolution. Viewing NFT technology as a container for art, and leveraging the expansive scope of digital culture, Fakewhale strives to shape a new ecosystem in which art and technology become the starting point, rather than the final destination.
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